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I Am Overburdened

A silly roguelike full of crazy artifacts and a "hero" who has 20 inventory slots. · By Spidi

1.0.3 low-hanging fruit update

A topic by Spidi created Nov 07, 2017 Views: 232
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(1 edit)

Okay, here we go again ;) !

As the name suggest these modifications were relatively easy to add. I wouldn't call this a hot-fix now, just an ease-of-use update.

Note that upcoming content updates and bigger changes will take more time. I'm going to publish new changes (items, maps, balance fixes etc...) for the game, but producing them will take more than a day or two, so the next update comes closer to the weekend. Thanks for your patience!

Changes

  • When you open your inventory the last picked up item will be focused! If you checked it and open the inventory again or you are inspecting statistics (or when you have no items yet) the Chest slot will be focused. From that slot all the items can be reached in maximum three steps so no more inventory rummage ;).
  • The story scene and the boss fight cut-scenes can be canceled with the escape key or the back button of the controller :) !
  • Some props were missing from the tool-tip pages of the help menu screen. Now they are there.

I would like thank you all for your helpfulness and support for the further development of the game. I'm working hard on making all the ideas about the game a reality :) .

Just to reiterate: you can follow the progress of the upcoming updates/features:
Magic Item Tech - I Am Overburdened Trello Board

Take care and keep crawling in those dungeons ;) !

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