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Unity Pixel Art Filter Package

A topic by Tony created Aug 22, 2021 Views: 224
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I made a port of a godot shader to unity that gets rid of the pixel art jitter when you scale or zoom into pixel art.  I've bundled it into a unity package with a few scene examples.

You can check the project out here: Unity Pixel Art Filter Package

You can also view the github here which has extra infomation and examples from other people for other engines.

Thanks