thought I'd start a devlog to track my progress and get some feedback when the game progresses in to a playable state.
Gravity Golf is a puzzle game. You have to use gravity to guide your rocket to the target.
Excuse the programmer art! The blue circle is the player, with the line showing the direction and power of the rocket, the red dots are planets and the orange circle is the target. You can see here that I hit the target after three attempts:
You can create some interesting patterns:
I have lots of gameplay ideas: enemy ships, hostile planets, stars, wormholes, black holes, tractor beams, asteroids, comets and moons, but first I need to get my in game editor up and running.