Thank you so much for replying. For example: a function created so that when I add a certain tile in a certain place on the map, in the game, it becomes a sprite (spr). If I'm not clear, please let me know, as I'm using Google translator, and I'll try to be more accurate.
So, if I understand you correctly you have to scan your map with `tile=mget(x,y)` function, find the tile you want to replace with a sprite, and draw the sprite in this position.