Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[RPG Maker MV] [Programmer] Technical assistance for personalized UI

A topic by Ludi Tarantula created Jul 27, 2021 Views: 294
Viewing posts 1 to 1
(2 edits)

Game page on Itch - The Rebirth Of Franklin Albrecht

This will be as short and as simple as possible: we need help to make what will be our UI work on the RPG Maker engine.

The UI per se is almost finished but, in any case, incomplete. We show you those two screenshot to give you the idea of how it fills the screen.

Yes, there will be two variants of it.

Basically the parts of the UI you see, when the signed button is pressed, should have a little animation before actually... Doing the function they're meant.
Also, how we want to do the menus... Isn't really something you can do with vanilla RPG Maker, without getting crazy with "Move Image" commands and in general doing something messy with event pages or common events. During cutscenes or other game phases, using only events might result a bit problematic.

In short, we need a RPG Maker MV pluginner that can basically make this UI work in-game.

We already have the inventory animation. Not shaded yet and still with no definitive writing of the "E" and the inventory sections in the boxes...
But we hope you can get an idea from here.

As we said, we wanted to make this as short and coincise as possible, so we just say that if you are interested or you just want some details, please don't hesitate to comment this topic or send us a PM on any social network.
We're "Ludi Tarantula" everywhere: Facebook, Twitter, Instagram. If you want to contact us on Discord: Ludi Tarantula#9107

-Ludi Tarantula Team