Hello,
I would like to see an option to autofill toys once a deck is made for the individual colosseum battles.
Thanks!
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A few items:
1. There is a bug where if you turn on "auto" just after you make your last move, the game will lock up and not shoot the attack at the enemy.
2. Please make the collection scroll bars wider and make them stay visible instead of disappearing. They are very hard to click on.
3. Please allow quitting out of battles at any point.
4. Please add a setting to skip animations or speed up animations for gems falling, attacks, and abilities.
Your bad design decisions have made me quit the game.
This week I managed to make it to Tower level 1. Now I see that Colosseum difficulty is scaled with tower level. This means that even the easiest chests in the Colosseum can combo for 60k+ on turn 2 if you face a synergistic comp. I BARELY managed to make scrape my way into tower 1 to unlock the girls that are gatekept behind it, and now the difficult chests are impossible for me because the enemies have 60k+ HP. So I am punished for pushing further and progressing, and now I can't do as well in events as I used to be able to.
You make very bad design decisions; I quit. I'm not even going to finish the event. This is just stupid.
Dear Hooligart, now that you make a lot of changes and just slowed down the Colosseum (I mean we have to fight much more fights to get the decreased result), you might consider to make easier to start a fight.
As a Colosseum player I would like to have a "Retoy" button on the screen where I assemble my deck for the given fight. It should remove all toys from all cards (the same function as the "Remove all toys" button on the Collection/Toys screen), THEN equip the best toys for all selected cards (the same function as the "EQUIP THE BEST" button on the Toys menu of the cards, just should be called iteratively for every selected cards - the order doesn't matter, so it can be done without user interaction).
I agree with this suggestion. it will be a great improvement to quality of life and will make colosseum bearable. it was very time consuming even before the changes because of the need to manually change the toys. After the change it feels like the reduced rewards are not worth the time to grind unless there's a way to reduce the preparation time for the battles.
Yes, its too long. I've played along the whole Colosseum every week for a very long time, collecting the mythic box and the crystals. Now I started, played some 6 hours yesterday, then abandoned it at the 12th Colosseum. I don't even care how many crystals are in the 6th extra Col.
Another painkiller could be to make easier the selection of the cards. The current filters on the assembling screen (color, sets, only available) are good, though a sort by rarity function could be an improvement.
this is a proof that the devs don’t play their game and have no idea of balance. I mean, come on, any one of these changes significantly reduce the playability of the mode and they made ALL three changes.
1) increasing the points needed for each level,
2) decreasing the points awarded by each win,
3) significantly nerfing the rewards from each level. .
Basically now we need to complete the colosseum 4 times to get the same rewards compared to before the changes; then completing colosseum each time also requires much more time compared to before. I suppose most people that play this game have jobs, who the heck would want to spend the time to grind the new colosseum. May as well just delete the mode if they don’t want people to get any meaningful rewards from it.
Not to mention their fake accounts that are in the daily rankings...
Nerfed all the rewards, replaced keys with booster packs but stuffed all the top placements with their fake accounts so the real players can't get anything meaningful. FFS in the current daily bracket im in, 7 out of the top 10 players are their fake accounts.
After the last December update, when you maxed out your victory bonus to 3x, the maximum number of victory points has initially decreased. It was 90-210-390 points (or 375 points, don’t recall for sure). It felt like a drag to grow through the rankings.
Now, it is 120 points for the lowest league, 240 for the middle league and 420 points for the top-tier league. At least, I was able to get to level 13 for the first time.
the kill 25/45 event monster quests need some heavy grinding. i used to buy gems but not anymore after the recent update, not giving them my money. i use the gems to complete the gold quests. then you need some luck for the get 15 event mythic card quests. normally if i dont get the event mythic cards from the event chests or the butt pass mythic chest, then i wont be able to complete the event.