This is a game about building a queer commune, about queer relationships, about success and hardship and failure. This is a game about living. There is no game master and no dice, this is a game about telling a story together. You take turns, in the way conversations have turns, you are free to interrupt, to talk over each other, to feel comfortable. As often as you succeed, I encourage you all to fail wildly and beautifully. You are in control here, this world is as much yours as it is mine. Have fun with it, in whatever way is fun to you. These rules merely guide you, and gently frame the world you play in. I have also uploaded an essay I wrote about the design philosophy of this game and how it relates to my perception of the Queer Avant Garde movement, especially in the indie TTRPG world.