there is a bug where if you have full inv and throw out a whole stack or use it all the game crashes so dont get full ivns kids XD
This bugfix is going live this weekend! Sorry about the bug! Please susbcribe to this mailing list so it notifies you and you don't miss it!
This comes up
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FATAL ERROR in
action number 1
of Mouse Event for Glob Left Button
for object objPlayer:
Push :: Execution Error - Variable Index [20,0] out of range [20,-1] - 101157.inventory(100048,640000)
at gml_Script_RemoveItem
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stack frame is
gml_Script_RemoveItem (line 0)
gml_Object_objPlayer_Mouse_50