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WorldShaper

Paint & Sculpt 2D and 3D Terrains · By Pelatho

Planned Features Sticky Locked

A topic by Pelatho created Jul 01, 2021 Views: 142
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Developer(+1)
  • Undo/Redo functionality (Oops, forgot to implement this from the beginning!)
  • Ability to change the color gradients used for coloring the map.
  • Ability to define custom grids, in addition to the zone grid.
  • Ability to draw/annotate anything over the map (on a separate "layer" of course), for example to signify key locations. This can be used to create "maps" of the maps, if you will. For example, in a big game you might wanna have a map the player can open and look at.
  • Ruler and other UI improvements for measuring distance.
  • River generation system, perhaps by drawing a bezier curve.