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Juice FX

Add animations to your images to make them juicy! · By CodeManu

List of bugs for high resolution animation in JuiceFX

A topic by NorthernStarGames created Jun 20, 2021 Views: 111
Viewing posts 1 to 1
(5 edits)

Hey there!

So I'm trying to do a bit higher res animation with your new Juice FX release.

I think the idea behind the program is really cool, to do very fast animation, however   I encountered a few issues, mostly related to high res animation.

In most of the examples I use a rocket image created with VecMaker:


Alpha channel not supported for many effects:

The half transparent parts of the image dissappear when I use  Chromatic aberration or other effects.

For other effects the opacity is completely on, like here for example:

https://i.gyazo.com/10b4e578ad8d331c5a3bbe502ca78a4c.mp4


Then when I set a bigger canvas size, some movements and positions aren't right anymore.

When I use 'Electricity' for example, the copy of the image appears below the original image:

https://i.gyazo.com/cbff91cb71682b2284ea9c977f5178f0.mp4


The Jumping and Landing for example gets skewed up weirdly for higher res images:

https://i.gyazo.com/2303f2946fcc27e2d048a2e247441301.mp4


The Explode preset doesn't work on higher res images.

The game starts freezing until I need to eventually force close it.

https://i.gyazo.com/5b2d610961c23470792d3bcfeb7c7a43.mp4


Obviously I have no clue how much time you have and how worthwhile it would be for you to look into these bugs, but since as a starting point I  think it's a really cool software I'd be glad to see it advance .