So I'm trying to do a bit higher res animation with your new Juice FX release.
I think the idea behind the program is really cool, to do very fast animation, however I encountered a few issues, mostly related to high res animation.
In most of the examples I use a rocket image created with VecMaker:
Alpha channel not supported for many effects:
The half transparent parts of the image dissappear when I use Chromatic aberration or other effects.
For other effects the opacity is completely on, like here for example:
Then when I set a bigger canvas size, some movements and positions aren't right anymore.
When I use 'Electricity' for example, the copy of the image appears below the original image:
The Jumping and Landing for example gets skewed up weirdly for higher res images:
The Explode preset doesn't work on higher res images.
The game starts freezing until I need to eventually force close it.
Obviously I have no clue how much time you have and how worthwhile it would be for you to look into these bugs, but since as a starting point I think it's a really cool software I'd be glad to see it advance .