Every time when camera moving there appears artifacts btw tiles...Seems like smth wrong with texturepacking
You're probably right. Tried doing lots of stuff to fix it, such as setting the texture-filtering to Nearest-Neighbor, tried messing with the padding and bleed on the texture packing. Even tried increasing the tile size by like less than a pixel in each direction so they'd overlap a teeny tiny bit. I'm currently working on drawing lots of new biome art - so I'll probably try and revisit this issue when putting them in. Fingers crossed!
Cheers!