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Enemy AI Gets Stuck on Corners too Easily Locked

A topic by Alex Bair Games created Sep 28, 2017 Views: 73 Replies: 1
This topic was locked by Alex Bair Games Oct 11, 2017

Resolved

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They tend to get stuck if approaching at a very steep angle :(

My suggested solution to this is A* when enemies can see the player.

This should be resolved with this update:


https://alexbairgames.itch.io/robovdino/devlog/11767/got-path-finding-implemente...

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