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Without Escape - A horror point & click graphic adventure

A topic by Bumpy Trail Games created Sep 27, 2017 Views: 685 Replies: 15
Viewing posts 1 to 14
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Hello everyone!

This is my first game in It is still in development.

What is Without Escape?

Without Escape is a point and click horror graphic adventure inspired by those first person graphic adventures with pre-rendered backgrounds from the 90s.


You wake up in a cold winter night because you hear some weird noises, and decide to investigate. Soon you will discover that something really bad is happening. Will you be able to endure these horrible events?

Screenshots and Trailer

You can see more information in my page:

Development is progressing nicely: I will keep you informed of my updates.

Hope you like  it!

Holy fuck I thought a pc version would never come out

My only gripe with this is the music, The subtle bass has been replaced with some weird ass si-fi...lead? There is also one more issue, some of the environments are too "over realistic" I see this in a lot of modern indie games. The light are just so fucking bright and strange, I think you should just stick with the simple art style of the original (Also change the font)

I know I'm being overly critical but I love the original game so I want this to be the best it can be. 

I really hope you do well on this, it's looking great so far (also if you want I can help you work on the game for free, seriously being able to work on a remake of one of my favourite games of all time is payment enough)

Hopefully the development goes smoothly:)

Also in the trailer I noticed a distinctive lack of the makers care to explain?

Thank you very much for the feedback and support.

It was necessary to modify the music in the original version of the game I used some buggy instruments that generated clipping and distortion. I don't know why I thought it was ok to release the game with that bad audio quality. I have used new instruments and improved the audio mixing to enhance the quality.

In regards to environments, I'm quite satisfied with the result. I have improved the quality and detail in them. Of course it can be improved further, but it's a matter of time and resources. In the original game I already tried to achieve realism, but it was just that I didn't have the skills. Environments are still being worked on, so they are subject to change.

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I wrote an article in my blog about one of the tricks I use to add dynamism to static pre-rendered backgrounds. Making them a little bit more dynamic helps to express the intended mood for that room better. Please check it out! English is not my first language so I hope it is easy to understand.

It's pretty hot in here isn't it?

Looks so good! Go on!

Thank you very much!

Here's another little update. Just a new environment I'm working on. In this case, in order to achieve animation, it has to be a looping video. The video lags a little bit in Unity each time it reaches the loop point. But hopefully it's not too noticeable.

I wrote another article about creating effects that add dynamism to the static backgrounds of Without Escape. This is about a different technique I use to add flickering to lights.

Here are some menus. These still are work in progress. What do you think? I still have to change those white buttons in the main menu.


I just wanted to let you know that I'm going to release a free small demo on Halloweeen, this October 31st. So please check it out and post your impressions!

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And as promised, I have released a small demo of Without Escape. I hope you enjoy it and if you have any issues, please write here in this thread.

Happy Halloween!

Hello everyone!

I have released the demo for Linux and Mac. If you are a user of one of these OS, please let me know what you think!

Hey everyone! I wrote another post in my blog for those who are interested in some of the development process. Hope you enjoy it!

Integrating 3D elements into a 2D game:

Hot damn, this looks really good! If you need any help with sound, please hit me up. This looks like it has a fair amount of promise for a first game!


Thank you very much, I'm glad that you like it! It's not my first game, but it is the first game I'm releasing on Also thanks for your offer, but I don't need any help right now.

It's been a while since the last time I posted here, but I've been working on Without Escape, polishing the game and all that.

And today I'm proud to announce that the game will be released on April 24 and it will cost $4.89 during the first week (30% discount). The game will return to its original price of $6.99 a week later.

The original soundtrack of the game will be also available for those who enjoy its music; it will cost $1.99.

You can also check the new trailer on Youtube:

I hope you enjoy the game!