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[Rev Split][Unity][Programmer] Simple Space Exploration Game

A topic by digimbyte created Jun 06, 2021 Views: 241
Viewing posts 1 to 2
(5 edits)

Looking for a part-time Programmer to help fill out the team. We are making a procedurally generated exploration game where you can warp to stars and analyze their system, land on planets, and then put your name on it. It is a rebirth of a classic game called Noctis - we want to capture the exploration aspects of Eve Online and Elite dangerous

The objective goals of the game:

  • Siphon solar winds from stars to recharge your engines
  • Travel to nearby stars with and scan the system for more information
  • Orbit planets where you can send drones to probe and find resources
  • Land on the surface to catalog samples of soil, fauna, and wildlife
  • Name Fauna, planets, animals, etc and share it with other players
  • Collect resources to refuel, re-arm, and upgrade your ships
  • Primary Starship can carry two active ships and one additional in storage
  • Search for anomalies of past or present civilizations
  • Find a way home.

I hope to release this game at a fair price on itch.io and steam and split any revenue with all team members. We want an additional programmer for outside opinions, knowledge, and a fresh perspective. experience is not required but knowledge of Unity and C# is a must, evidence is that is needed.

Current Team:

DIGI: Lead Designer/programmer

Issen: Lead 3D artist

DharmaraJ: Network Programmer

Requirements: 

  • Discord
  • Minimum 2 Years of Unity programming
  • Previously released work will be favored.