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Animations of 3D Characters?

A topic by Ubivis created Jan 19, 2016 Views: 701 Replies: 2
Viewing posts 1 to 3

Hi all,

I do hope, someone has already some experience with it, as I can't find anything.

My Problem:

I have a 3D Character I imported to mixamo.com to apply animations (so lovely easy), after that I exported an fbx of the model and the animations I need as .dae Files.

The FBX, I have converted to an .obj file that Superpowers can import it, and the .dae files I have converted to .gltf and .bin.


So far so good. The model itself imports well into my project, but when I try to import the animation, Superpowers tells me that no animation was found.


Anyone has an idea about that?

According to the collada2gltf docs, dae only supports tessellation bone animation. It could be the tool you're using is stripping this out. Are you sure the dae export has the animation? if you're running osx you can check this by pressing space bar on the file to open it in preview

thanks, this seems to be the problem, I guess. When I import the exported .dae file into clara.io, I can see, that this file mainly contains rotation and translations. It looks better, when I export to fbx, but this one created more than one mesh, which makes it also impossible to import to Superpowers.


I guess, I will try again to import it into Maya at home and will try my luck again :