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Circadian Dice

A single-player game of turn-based dice building combat! · By shuffleup, Strumbones

Game repeatedly bugging out

A topic by silvoshipnos created Jun 04, 2021 Views: 235 Replies: 5
Viewing posts 1 to 2

I'm trying to do the Ancient Tomb in hard mode and it keeps on crashing with messages like:

___________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object obj_heartSwoop:

Data structure with index does not exist.############################################################################################

gml_Script_purge_dead_enemies (line 465)

gml_Script_gain_health (line 48)

gml_Object_obj_heartSwoop_Create_0 (line 11)

gml_Script_instance_create (line 7)

gml_Script_score_face (line 189)

gml_Script_score_rerolls (line 7)

gml_Script_reroll_dice (line 9)

gml_Object_obj_rerollButton_Mouse_4 (line 9)


I tried campaing mode for a while and then decided to go back to single scenarios and now it keeps on giving me error messages

Developer (1 edit)

Thanks for reporting! Sorry about the crashes :(

Is it specifically in Ancient Tomb or in every scenario? Does it happen with a specific class, relic or captured enemy? I haven't seen this reported before so the more information I can get, the better!

I see, to be the case. I was playing with the necromancer and the demonologist, in both cases using the soulshatter staff and the demonifesto

I'll try to gather more info if I can

Developer

Fantastic, thanks!

This happened again with the necromancer at the ancient tomb. I was being attacked by a phantasm that had 1 curse and a mummy that had 2. I think the interaction may be due to the witch's knife. I also had the soulshatter staff and the demonifesto, but my health was at 10 and I was being hit for 1, so I doubt that was the interaction.

I think I may have had the witch's knife in the other instances, but I overlooked it because I had been trying to use the staff for sustain, along with trying to cheese some curse attacks from capturing cursed beetles/

The board was:

Mummy 2/3(-2 curse), Phantasm 1/1+1 barrier (-1 curse)

The mummy had already attacked and the phantasm was in the process of attacking.

############################################################################################

ERROR in

action number 1

of  Step Event1

for object obj_controller:

Data structure with index does not exist.############################################################################################

gml_Script_purge_dead_enemies (line 465)

gml_Script_end_turn (line 63)

gml_Script_manage_modes (line 34)

gml_Object_obj_controller_Step_1 (line 4)

----------------------------------

I then tried to replicate the crash. Necromancer, same setup

Mummy (2/3(-2)) Phantasm (1/1+1(-1))

I had used haunt to stun them at that time:

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event1

for object obj_controller:

Data structure with index does not exist.############################################################################################

gml_Script_purge_dead_enemies (line 465)

gml_Script_end_turn (line 63)

gml_Script_manage_modes (line 34)

gml_Object_obj_controller_Step_1 (line 4)

----------------------------------------------------------------

I seems it may have to do with cases were an enemy would dye and transfer the curse. I think I had another crash at a where I was using a reroll dye with 3 hearts to proc the piercing damage on a cursed mummy. I can't say for sure because I wasn't taking notes

Developer (1 edit)

I've been able to replicate the error due to this report and should hopefully have a fix ready for the next patch - thanks! It does indeed seem to be related to the interaction between Witch's Knife and Mummies.