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[Unity 2D] [Rhythm Game] PARAPOLY Looking for devs experienced in Unity2D & Rhythm Games!

A topic by Vanderley5974X created May 11, 2021 Views: 769 Replies: 8
Viewing posts 1 to 15
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Hello! We at Parapoly Games are looking for someone who can help us out with a Rhythm Game project! 

In order for you to join our team for this project you have to have knowledge on:

  • Unity2D
  • C# Programming
  • Rhythm Game Knowledge
  • Knowledge on creating a editor/chart creator with a BPM selector

We are hoping to make a rhythm game on Unity2D that will be a 4-key style game, however as I'm new to creating rhythm games I'm not all too sure on how to take an approach to this, I want to approach a professional who is more knowledgable on these things rather than take a stab at it and possibly fail

I will let you in on more of the project's details if you are accepted onto the team! Just join the discord down below and send me a DM to apply!

https://discord.gg/hGQxZHa


Programmed in a functionality where if I go to the menu scene and it doesn't have music playing, it'll play the music by default, how this works is that it carries the DontDestroyOnLoad(this) code from the IntroObject script onto all new scenes, if it finds it in the menu it'll allow the IntroObject to continue playing it's music, if it doesn't detect the object existing in the menu scene (ex: from going back to the menu from another scene such as the main game, finishing story mode, etc.), It'll play the menu music from the Global.cs script instead

The project has been revealed publicly! It's called Funkin' UNITY!

We now have beta tester applications for the projects we're working on ^^ check the discord for more info!

Also

Yeah  ya good

also

i want be a tester

can i be?

Check the discord server, the beta tester application isnt just for this project but others we're making as well

Still currently looking for one more dev! :)