I upgraded to the newest version of gm live for the newest version of gamemaker and i get this error when trying to use it in game, i've had it working before so i'm unsure why this occurs.
error message:
Variable <unknown_object>.gml_thread(104895, -2147483648) not set before reading it. at gml_Script_anon_gml_program_gml_GlobalScript_GMLive_program_1477_gml_program_gml_GlobalScript_GMLive_program (line 63) - var l_th=new gml_thread(self,l_scr.h_actions,l_args1,l_locals); ############################################################################################ gml_Script_anon_gml_program_gml_GlobalScript_GMLive_program_1477_gml_program_gml_GlobalScript_GMLive_program (line 63) gml_Script_live_proc_call_impl (line 33) - var l_th=l_pg.h_call_v(l_scriptName,l_args1,false); gml_Script_live_call (line 74) - return live_proc_call_impl(l_data,l_vals,l_def); gml_Object_oUIMessage_Draw_64 (line 1) - if (live_call()) return live_result;