I'm using the same assets on Unreal Engine 4 to make a VR zombie survival as well. My game is called End of Days. Before I use to think that "69 ways to kill a zombie" was my only competition, but his game lacked any depth. Till Dawn has some real potential and I kind of needed a positive rival to get some spunk back in my developer's step so to speak. So, with that in mind, I hope we can have a friendly battle here to see who makes a better game. It would be cool to share some notes back and forth about the dev process and maybe even some insight on each other's games as well.
Anyway, best of luck. READY, SET, GO!