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In Extremis

Necromantic. Power. Fantasy. Locked Tomb Trilogy inspired, and Illuminated by LUMEN. · By Kegan (@Keganexe)

Devlog Sticky Locked

A topic by Kegan (@Keganexe) created May 02, 2021 Views: 322 Replies: 3
This topic was locked by Kegan (@Keganexe) May 16, 2021
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Developer (1 edit) (+1)

Hi everyone thanks so much for the patience! The game is done and ready to launch, so I am launching it tonight at 8 PM ET alongside my livestream with Plus One Exp, and a bunch of other great folks. Can't wait for you all to see this game in full, it is an absolute dream to play in and I'm super proud of the work I did on it.

You can catch my stream tonight at 8 PM ET here!

You can catch more info about this stream in the Streaming thread!


Thank you all so much! In Extremis smashed through it's itchfunding goal not even a full 20 hours after it went live, I actually can not believe it. So here's how itch payouts work, so I can explain the printing time table:

  • In 7 Days I will be allowed to request the money from
  • They send their team of accountants (?) to go over all of my money and make sure nothings funny with it. This normally takes a week, but once it took 45 days with not a single comment from itch about what was holding them up, so who knows.
  • After their team goes through it, they release it to my paypal, and THEN I get to wait another 24 hours till it's in my account and usable

What this means is there is gonna be a bit of a wait for me to order prints, but I'm hopefully ordering some test prints ahead of time this upcoming week, so I'll have some sort of idea what we will be looking at! The current plan (and plans stay in flux so don't think too much about this) is to purchase about 100 Soft Covers, as well as 25 Hard Covers. People who backed me here will get first dibs on all of those, as well as a coupon code to my newly setup online store. You might also be able to grab some of the limited edition prints of Phanta, and all games are gonna be shipped out alongside a few copies of The Things in the Woods, which is a business card sized game.

In other news:

Developer (1 edit) (+1)

Well I announced stretch goals, and then immediately blew through two of them. This has been a whirlwind of a campaign already, and I'm consistently blown away by the support this game is getting!

I got to bring on an editor, and hire mv to make a sick fucking Star Map of the Opiter System! This is gonna potentially push back the print date a bit, but like totally worth it to get a better game out to everyone! Thanks again a million times to everyone!

Gonna shout out some more itchfunding projects that could use the communities love and support if you get some time!

Wow I used a lot of exclamation points! It's good I have an editor coming on!


Hey everyone! Here for a quick devlog to keep everyone up to date on what's up.

  • Itchfunding is still going great! The game has raised over $1500 last check which is wild.
  • The other day I finally got to actually hire mv for a map, and Joseph Dunford for editing, so that's all in the pipeline now! I've said it before but it's gonna push back the print run because art and editing take tame, but it's a better game for it.
  • At the $1400 goal I got to hire on my Stretch Goal writers!! The three of them are going to get to work on the second official expansion for In Extremis in a week or two! Its working title is "In Extremis: The Abyss". It'll feature new classes, new missions, and more that I'll announce as we get closer to release! If you've backed the game already you'll have access to this zine when it comes out!
  • If you noted I said second expansion, that's because I've been quietly working on a first expansion zine in the background since the game funded! This one is staying a secret for a bit still, but sets up future expansion zines. Like The Abyss you'll get free access to it, but that's all I'm saying on it for now!
  • Finally, today Aaron King also released an incredible adventure for In Extremis called The Animals of Camillus. Aaron King has long been one of my favorite people in the RPG world, and if you get this you'll totally get it. In addition to an adventure the game includes new spells, and two new mechanics that are incredible additions to the base game. You can and should pick it up here:

That's all for now, thanks for backing everyone, and can't wait to talk more about the print run when editing and stuff is all done!

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