Wolf Hounds is a historical fantasy roleplaying game about the Benandanti, a society of werewolves (and witches, other shapeshifters, and even a few regular humans) who protect their communities from supernatural threats in medieval Europe. They investigate mysteries, hunt monsters, and try to stay one step ahead of the Inquisition. The game runs on a lightweight yet robust PbtA system that makes it easy to jump into the world, with lots of flexibility for players and GMs.
As a long-time tabletop gamer, this is my first published content, the result of about half a year on-and-off writing, designing, and playtesting. The book includes an introductory scenario, plus advice for creating your own, and I will publish more adventures as they are written and tested. It is also available on DriveThruRPG.
Thank you to John Harper for writing the streamlined PbtA engine in World of Dungeons; and to Jakub Rozalski (of Scythe and Iron Harvest) for use of the cover and banner art... and to my outstanding playtesters, the Wild Clump ("Nobody expects the Slavic Inquisition!").