Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TIC-80

Fantasy computer for making, playing and sharing tiny games. · By Nesbox

Draw sprite directly from RAM?

A topic by Nathonion created Aug 21, 2017 Views: 889 Replies: 2
Viewing posts 1 to 3
(1 edit)

So, what I want to do is to create a function that will draw a sprite from the sprite memory, without using the spr function. I want to do this so that I can scale, rotate, etc.

Any ideas?

EDIT: Using lua

Developer

yes, you can access sprite memory using peek/poke functions

here is an example how get/set spritesheet pixel

https://github.com/nesbox/tic.computer/wiki/code-examples-and-snippets#setget-sp...

Thanks! This helps immensely! :D