Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Could you rewrite the readme/make a better guide? Sticky

A topic by RainingLampost created Apr 13, 2021 Views: 400 Replies: 3
Viewing posts 1 to 3

Hey I've got zero idea how JS works and nothing works other than default stuff, it's all waaay over my head and it feels like the readme is assuming that I know your thought process in making it as well as JS

It's a really cool looking thing and I'd love to use it but the readme makes 0 sense, perhaps if you did a step by step guide on how you integrate a few configurations, how to set it up and what code is specifically needed it'd be a big help!

The Readme.MD turns <> into <to> which adds to the confusion, I've looked at some topics here and I think you're using ("ConfigNameHere") to reference configurations though I don't see that anywhere in the readme so I feel I can't trust any of it

Thanks for reading it looks fantastic!

Developer

I should have been clearer but I generally use <> in the documentation as a placeholder, the literal syntax looks more like:

EarthboundBackgrounds setConfiguration myConfigName

or:

JM_EBB.setConfiguration("myConfigName")

depending on whether it is a plugin command or a script call, respectively.

Creating a configuration is much trickier than using one, where the README describes exactly what goes where and the necessary formats to creating a background. Creating a guide would be wonderful and I might eventually do it, but it's pretty low on my priorities because of RL things.

(+1)

You seem to have it working in a demo project based on the video - would it be easy to upload that so people can look at a working version?

Developer

Oh, true. Didn't think of that. Will do in hopefully a week.