Hi! In the last 2 weeks I've made a sprint and put together a MVP (or prototype, I'm not sure if it's one or the other). It's got the basic core functionality of what I want the game to be about, which is free flight on a 2d metroidvania-like world. It's still got many graphical and playability flaws I intend to get to, and I also haven't implemented every mechanic I wanted to see in it, but for now I'm looking for feedback on how can I improve and where can I go from here, if anybody would be so kind to check the game out ^^
I'm particularly puzzled on game and level design. I've tried out a few different ideas, including puzzle-platforming, exploration, etc. but I still can't nail that "free flight" feel I was going for.
So, if anyone is interested in helping me out, you can play the game on:
And for anyone who reads this, you’re awesome, and keep doing your best ;3