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Wild Hunt Dev Log # 2

A topic by ToastyPlanetGames created Apr 08, 2021 Views: 333 Replies: 7
Viewing posts 1 to 8
(1 edit)

Hi, my name is Charles. I've been developing prototype games on unity for a few years and I have a couple of games on the Google play store. I recently purchased an Oculus Rift S and noticed that the games are too expensive. I'm developing a game that will let you choose from 5 mini-games to play for $4.99. During each major update, I will release a new mini-game. I plan on releasing 2 mini-games for the initial release. 

I have been working on various shooting mechanics and movement mechanics. The current version of Arcade Style Hunting works but still needs some polishing. I have also been working on an interactive main menu that lets the player test all the mechanics so far.

Mini-Games

  1. Arcade style hunting
  2. Rock Climbing and Tree Climbing
  3. Exploration - Survival
  4. Arcade Racing
  5. Either Fishing or Boxing






Added Ammo Counter 

https://imgur.com/bGcPH1d

Added Breakable Glass

https://imgur.com/vKAfwtq

Added Day Night Cycle

https://imgur.com/Y41VooM

  • Added new weapons
  • Added the ability to open and close doors (Still buggy)

I'm currently adding animations for Reloading and Shooting weapons.

Added Health bar UI to VR Hand

https://imgur.com/yyCqqMn

Revamp

(1 edit)

New Dev Log and download files can be found on itch.io