Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Survive Mars Devlog #2

A topic by hubbawhat created Apr 05, 2021 Views: 220 Replies: 1
Viewing posts 1 to 2

Hello!

Good amount of progress has been made since the last devlog.

Several scenes have been added to the game including an overworld scene where the player can walk around Mars:

Doors have also been added which will transition the player from scene to scene.

The player can also interact with some objects including Terminals and Memos, which contain messages that are displayed on screen:


Story progression has also been getting implemented. The player starts off on their crashed ship, builds a rover, finds a colony base, explores space x crash sites, and can beat the game! A credits scene has been added:


The Main Menu has also been improved, now including a rotating Mars image:



Several craftable items have been added to the game that allow the player to progress. This includes items such as a Rover (currently non-functional), Windmill, and Communications Tower. If the player uses the Communications Tower in front of the Colony Base, they beat the game and the credits scene is displayed. The player will need to travel to different locations in order to gather the resources to craft items these items that progress the game:


If the player "Powers On" the Colony Base, the Terminal inside will display a new message saying it is scanning the area for crash sites. It then tells the player the directions of the Space X Crash sites relative to the Colony Base. This should give the player an idea of where to go next:


Lastly, the player will find Memos lying around the planet left behind from an astronaut that was in the players situation. The Memos may leave hints talking about future game locations and objectives, or it may just be the previous astronaut talking about his concerns or struggles to survive:



Other mechanics have been added to the game from my team including:

-Random generation

-Hunger/Health system

-Beginning of a farming system


Thank you for reading!!

I love survival crafting games! And I really like where this project is going. Are you in need of a composer?  I can compose in any style you may need, I have a degree in music composition, and (most importantly), I'll work for free! Hit me up if you're interested ;) 

website: paulmekailian.com