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The Last Hover Cabby in Sector G

If you can scratch together 3000 creds that'll be enough for a pass to Sector F, and who knows, maybe a better life. · By Henke

Hello Cabbies! Sticky

A topic by Henke created Apr 04, 2021 Views: 78
Viewing posts 1 to 1
Developer

Hi! Thanks for taking the time to check out The Last Hover Cabby in Sector G, let me tell you a little bit about the history, and potential future, of this game.


History

In spring 2020 I released my first commercial game, Stilt Fella. Afterwards I didn't wanna dive right into making another big game so I spent the summer making a few prototypes, this game was one of them. It soon became apparent that doing this idea of an open-world hovertaxi game properly would be a lot of work, so I shelved the project. Fall 2020 to Spring 2021 I ended up working on several big Stilt Fella updates, but after they were all done I had the urge to return to this project. Decided to brush it up and release it as a small, free, itch.io title. I spent 2 intense weeks turning this prototype into an actual game. This means: adding menus, options, save system, music, overhauling graphics, tweaking some features, updating the engine and fixing every bug I could find. Oh, and I thought of a title: The Last Hover Cabby in Sector G. A title which not only sounds cool, but also conveniently explains why there's no AI traffic in the game!


Future

I'm working on another big game right now, but at some point I wanna return to this, and these are my vague plans for it:

-Full city, with sectors A-G.

-Progress-system where you unlock new driving jobs: taxi, trucking, tow truck, etc.

-Nicer graphics.

-AI traffic.


Part of why I released this as a free game on itch is because I wanted to gauge interest in it. What do you think? Is this something I should keep working on and try to make a bigger game out of?