I do most of my work offline, but when I try to open PixelOver without an internet connection it comes up for just a second and then closes out again before I can click anything. My OS is Windows 10, GPU is GeForce RTX 2070.
The error logs I could find are pasted below, with the filename listed at the top for each.
pixelover.log
Godot Engine v3.2.4.beta.custom_build.b5e8b48bb - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce RTX 2070/PCIe/SSE2
OpenGL ES Batching: ON
**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
At: scene\gui\base_button.cpp:329:BaseButton::set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.
**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).
At: core\object.cpp:2132:ObjectDB::cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).
**ERROR**: Resources still in use at exit (run with --verbose for details).
At: core\resource.cpp:475:ResourceCache::clear() - Resources still in use at exit (run with --verbose for details).
pixelover_2021-03-28_14.30.32.log
Godot Engine v3.2.4.beta.custom_build.b5e8b48bb - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce RTX 2070/PCIe/SSE2
OpenGL ES Batching: ON
**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
At: scene\gui\base_button.cpp:329:BaseButton::set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.
**ERROR**: getaddrinfo failed! Cannot resolve hostname.
At: drivers\unix\ip_unix.cpp:112:IP_Unix::_resolve_hostname() - getaddrinfo failed! Cannot resolve hostname.
**ERROR**: Error parsing JSON at line 0:
At: core\bind\core_bind.cpp:3305:_JSON::parse() - Error parsing JSON at line 0:
pixelover_2021-03-28_14.30.36.log
Godot Engine v3.2.4.beta.custom_build.b5e8b48bb - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce RTX 2070/PCIe/SSE2
OpenGL ES Batching: ON
**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
At: scene\gui\base_button.cpp:329:BaseButton::set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.
**ERROR**: getaddrinfo failed! Cannot resolve hostname.
At: drivers\unix\ip_unix.cpp:112:IP_Unix::_resolve_hostname() - getaddrinfo failed! Cannot resolve hostname.
**ERROR**: Error parsing JSON at line 0:
At: core\bind\core_bind.cpp:3305:_JSON::parse() - Error parsing JSON at line 0:
pixelover_2021-03-28_14.30.59.log
Godot Engine v3.2.4.beta.custom_build.b5e8b48bb - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce RTX 2070/PCIe/SSE2
OpenGL ES Batching: ON
**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
At: scene\gui\base_button.cpp:329:BaseButton::set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.
**ERROR**: getaddrinfo failed! Cannot resolve hostname.
At: drivers\unix\ip_unix.cpp:112:IP_Unix::_resolve_hostname() - getaddrinfo failed! Cannot resolve hostname.
**ERROR**: Error parsing JSON at line 0:
At: core\bind\core_bind.cpp:3305:_JSON::parse() - Error parsing JSON at line 0:
pixelover_2021-03-28_14.33.28.log
Godot Engine v3.2.4.beta.custom_build.b5e8b48bb - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce RTX 2070/PCIe/SSE2
OpenGL ES Batching: ON
**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
At: scene\gui\base_button.cpp:329:BaseButton::set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.
**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).
At: core\object.cpp:2132:ObjectDB::cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).
**ERROR**: Resources still in use at exit (run with --verbose for details).
At: core\resource.cpp:475:ResourceCache::clear() - Resources still in use at exit (run with --verbose for details).
Thanks!