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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Fixed in 1.0.47+] Problem when compiling project

A topic by Borja Iranzo created Mar 24, 2021 Views: 301 Replies: 3
Viewing posts 1 to 2
(1 edit)

Hi, I bought GMLive but can't use it due to an error when I try to compile my project. This is the error I get:



And this is the line in the code: 



I'm on a Mac and did everything according to the documentation,  neko server and all. How can I fix this?

Developer

See the topic directly below yours (this bit specifically)

Ok, so I'm reading that I should delete some lines of code, but... which ones exactly? Because the lines that are causing me problems are not the same as the other person. Please try to explain thoroughly, I'm a total newbie when it comes to programming. Thank you!

Developer

Each of the lines formatted like

if (live_enabled) mt_something.h_constructor=something

You can generally global search (Ctrl+Shift+F) for “h_constructor” and remove each line that mentions it