Survive Into Night is a passion project of mine that I've been working on for awhile. I hope to capture some of what made the original Silent Hill, Parasite Eve, and Resident Evil games so great - all from a 2d Top down perspective.
Survive Into Night version 0.07 is now available - I've been working really hard to polish the small details and make the entire experience much smoother. This is a big update for the game and adds new areas, new weapons, new crafting, and much much more. Appreciate any feedback you have or ideas!
Development Log --------------------------------------------------------------------------------------------------
- New Weapon/Craft: Hand Grenades!
- Fixed bug where dropped weapons would lose ammo
- Fixed bug where weapons could accidentally be used while in menus/inventory
- Improvements to early intro areas
- More music & sound effects
- Improved punching mechanic & balancing
- Fixed minor bugs & map issues
- Better support for switching control method (Gamepad/KeyboardMouse) in game
- Improved Controllers/Diagonal movement using Keyboard now working