Hey folks,
Escape Vault is a puzzle platformer game, where you have to plan and find a path to the exit door of each level. This is a playable game version having 20 levels. Looking for feedback to guide future development of the game.
Specifically, what are your thoughts on:
- Level difficulty: too easy/difficult/just right
- Level gradation: Is the increase in difficulty as the game progresses appropriate?
- Level design: Did you like the puzzles?
- Mechanics discovery: The idea is to have the user discover new mechanics as they are introduced. Is this working well? Are the mechanics confusing?
- Would you like to play more levels?
- Art (I'm sure this needs more work!)
- Any other thoughts on the game
Please find the game here: https://raghunandan.itch.io/escape-vault