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Autonauts

Make and teach robots to automate the world! · By Denki

Complex Programs

A topic by Greuslich created Jul 20, 2017 Views: 849 Replies: 2
Viewing posts 1 to 3
(+2)

Hello There

I have to say i love games about Automation, even more so if there is any form of control logic available. As in this case the programming of the worker bots. I know that this is an early build and theres is probably more to come but as of now I wish there where some easyer ways to program bots. While teaching by performing the actions in sequence is very intuitive it proves to be unwieldy if you try to do anything complex.
A simple box where we could drag  any command available (use item,  drop, search for nearest...) to the current programm would be helpful. Also Copy and paste would be a very nice thing, but the thing I miss the most is a basic "For" loop and more conditions for the current "While" loop (repeat).

I also noticed some bugs with current programms. I had a programm 

do forever
    repeat until hands emty

    -do stuff--

    end repeat

   pickup new tool

end forever


But after the tool broke the bot sat ther beeping at me never breaking his "repeat until hands empty" loop. Another odd thing I noticed was in my first treefarm atempt. I had a programm for my shovel bot like this.
do forver

    go location 1

    use tool

    go location 2

    use tool

    go location 3

    use tool

    go location 4

    use tool

end forever

the bot did indeed go to all locations as expected but never used his shovel.

(+1)

I also like to automate and love robots but the current IDE of the robots is limiting and problematic when you want to do the right thing. I think a Scratch IDE, that made by the MIT, would be ideal for liberal the immense potential of this game.

Developer

Thanks for the feedback. There'll be lots of development in the future in this area so stay tuned.