Hello, everyone!
I've just released a demo of a nonlinear adventure with point&click puzzles and visual novel elements that is predicted to take around 30 minutes to play.
I'm looking for some feedback from a larger audience. Basically, I would love if you could share your thoughts on:
- the difficulty of the puzzles. Which ones did you have difficulty on? Which ones felt too obvious? About how much time did you take to solve different parts?
- the UI. Was the UI intuitive? Any button that is too small to click on? Is the UI theme (main menu, inventory style, button style, etc.) fitting for the game?
- your overall experience. Did the game go as expected? What did you like about the game? What do you think can be improved? Would you like to play more of it?
- any bugs if encountered.
Thank you for the interest!
Link to the game: https://buttoncupcake.itch.io/butterflytea