Deadline is an interactive narrative fiction with exploration at the core of it's gameplay. You play as Steve, a cowardly insurance agent, as he searches for his stolen briefcase holding in it the key to the next step in his career. How far is he willing to go to get what he wants? You decide! As you explore the labyrinthine tunnels of the subway system you can talk to other commuters, help them with tasks in exchange for information, and travel from station to station to track down the thief that started this mess.
This is only the first part of seven planned sections of the game, which will be released as they are finished. Deadline is also built on ENE (Elm Narrative Engine), which is a unique and powerful tool for adding narrative to your games. Check it out, and have fun!
Deadline game:
https://enegames.itch.io/deadline
ENE (Elm Narrative Engine):
http://elmnarrativeengine.com/