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ReSolve, A minimalistic firstperson Puzzle game inspired by Myst

A topic by Rebunkee created Feb 17, 2021 Views: 175 Replies: 1
Viewing posts 1 to 2

I've started working on a new project which involves 'dimensions' which you scroll through to solve puzzles. These puzzles are myst-like, although that isn't set-in-stone. I've made an "proof of concept" video, which can be found below. This video shows the ability to pick up objects, and to bring them through the dimension. It also shows a simplistic keypad which can be used to ask for a puzzle answer. 

The name is based on the theme of the game, the game will be based on memories of a person which corresponds with certain emotions. These emotions are shown as dimension colors. Red for Angry or Love for instance.


I'd love to hear feedback or idea's of your own for this project!

Update 1:

Hi! I've been working on the game on and off, and the game is a little bit more fleshed out. The idea for the game is completely fleshed out. First a ( really short ) video and after that the story.

Story:

You are employed into someone's mind/memories, to help him/her to accept his/her past. This you do by going into the memories and changing the scene in such a way that fits 'accepting' the situation. Depending on how far you get, the more colors ( emotions ) you unlock and the further you get into his/her mind. These emotions are part of the memories. 

Most of the basic shader choice is done, and I've gotten better and better at scripting! I personally love the color wheel where you choose the color you want to activate. I'll start working on the memories and the puzzles behind it. I want the rooms to be somewhat connected to each other, you sometimes need a piece/object from another memory to solve another. 

That's all for now!