We're happy to share this demo with itch.io community. We will aprecciate you giving us any feedback (and rating the game from 1 to 10).
There are many archery games for Vive right now. And I think that's because it's more natural to stand and dodge in VR (for now) than actually walk around (teleportation is kind of a kludge). And a bow and arrows is a perfect mechanic for that.
But I suppose there are more strategic ones with tower-defense elements than the pumped ones.
We're developing one of the second type.
But very soon we realised it can be better if we add some power-ups like molotov cocktail: http://imgur.com/l728k5c or fireworks (NB! obscene gesture): http://imgur.com/jO5ON5E We added melee combat too: http://imgur.com/7JM2JVe
This demo includes only the first 10 waves with 2 enemy types. We want to know how the basics work so we could continue to make something on top of that.