Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Linux: Crash when launching from the itch.io client

A topic by Tchey created Jul 14, 2017 Views: 727 Replies: 7
A moderator has unlisted this topic. It is not visible on the topic listing but you can still reply and make edits.
Viewing posts 1 to 9
(1 edit)

Hello,

Liko-12 works fine when i launch it from Love manually, with a version from github i've installed a few days ago.

From itchio however, crash at start.

I'm on Linux Mint if it matters.

Developer (1 edit)

@Tchey Does it give a blue screen ?, if so can you take a screenshot of it ?

It must be a problem in the LÖVE framework.

Nope, no blue screen, i don't think i've ever seen a blue screen on Linux.

This time i've read the error log from itchio, and it seems to be a missing file :

[2017-07-14 @ 22:30:21.251] [launch] crashed with The game could not be configured (game.install.no_executables_found)
[2017-07-14 @ 22:30:21.251] [launch] The game could not be configured (game.install.no_executables_found)

Developer

Hmm, So it's a problem with the itch.io client on Linux

Developer

I'll try to contact itch.io support and see if they can find a way to run .love files

Yep, probably.

The version i have working outside of itchio is : LIKO-12_V0.6.0_PRE_03_Universal.love

And to run it i just right-click the file, launch with LOVE (my installed version is 0.10.2), and it's done.

Developer

Okay, I'll add a .sh script so LIKO-12 checks if love is installed, if so then run the .love file using the itch.io client, if not, then ask the user to install love.

Developer

Hey @Tchey, Check LIKO-12 V0.6.0_PRE_04, I have fixed the Linux itch.io client problem, It must now prompt you if you don't have love installed, otherwise it will launch LIKO-12.

Developer unlisted this topic