after a long break, i'm ready to work on this again!
gonna leave some notes here for myself, but also if anyone actually uses itch community stuff you can chime in with suggestions too
- respawn the player at the start tile instead of restarting the game if they erase the tile they are on? maybe that accidental permadeath is important??
- more contrast between bg & paths?
- make copy a more useful program
- more control / predictability over the virus? would be better if it was less pure luck