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Dracula's Dungeon- A fun jam experience I will be expanding upon.

A topic by DavidMC96 created Feb 08, 2021 Views: 138
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Hello people!

This game was made in only 72-hours for the Mini Jam 73:Power.

You play as Dracula and fight monsters

The jam's theme was power, and I had many ideas, most of them revolving around electricity or going to the gym,  but I decided to not do those and go for something more original, so I ended up with a mechanic similar to Hollow Knight's soul, which, because  you are a vampire, I named blood.

I don't think this is a good fit for the theme, but it kind of works and I wanted to try out this mechanic for a while now.

About the limitation, this one I enjoyed much more, only 5 colors?  At the start of the jam I was actually a little bit scared, because I have a reputation for being not so great an artist, and this was the first time I was alone with the art.

As fearful as I was of doing the art I decided to go for a simple 16X16 art style, I couldn't do something more complicated even if I tried. In the end I think I did some ok-ish pixel art, after that I coded the combat mechanics and all of the enemy monsters, and even a boss(his sprite I think is the worst out of all the monsters).

Now I was working on the game's level design. The tutorial is a thing I could have done better, at the moment it is just some text in the first level, and after you read it some little demons spawn and attack you. I think the biggest problem is my playtesters weren't using the spell, so I told them that in the tutorial.  Then for some actual levels, I had 9 monsters, 4 of which were only stronger variants, so I used the first 3 in the first level, then at the second level added a new one, level 3 and 4 are levels 1 and 2 but with  the stronger variants, and level 5, uhhh about level 5... It is the ghost level and the level most of my playtesters (4) found to be the hardest. I think I made the game a little to difficult, no one can win on the first try, but after a few attempts it is possible. Then we have the boss fight which I think I did a pretty good job, the boss has 4 shooting patterns and spawns ghosts sometimes.

Some fun facts: the game was way harder before, my play testers chewed me out: only 4 hp, now you have 10, the amount of blood you gain per hit was originally halved, inv frames were originally halved, at the boss there were 4ghosts spawning instead of 2, and some more stuff. The boss spitting blood was actually a bug, I didn't know how to remove it and I thought it looked cool.

Here is the game if you want to play, any feedback is welcome:https://barbu-david-constantin.itch.io/draculas-dungean

I plan to add more levels post jam, redo the sprites and add lots of polish, I really like the game.