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Juice Galaxy (formerly Juice World)

Floppy ragdoll rpg sandbox with physics-based combat · By fishlicka

Just wondering about the reason for removing Automobiles in 0.1.8

A topic by JuiceFiend created Feb 04, 2021 Views: 1,158 Replies: 2
Viewing posts 1 to 3

Hey! Just a quick question, since my curiosity is getting the better of me: what was the reason for you disabling Automobile enemy spawns in the latest update? (I know you aren't planning on it being a permanent removal, by the way- I really am just curious.)

I was guessing that it had something to do with them not pathing/handling well on the new terrain system, or maybe getting stuck in the new generated structures in the wilderness, but if you felt like giving the real reason I'd be interested to hear it.


Good luck with the development, by the way! We're rooting for ya'.

Developer(+2)

It's an interesting bug, for some reason all cars in the scene are sharing wheel physics, so having the little guys driving around was causing the player car to go sideways/backwards. You'd think it'd be an easy bug to find and fix but It wasn't, and I didn't want to delay the update any further haha

Whoa, that's interesting! Hope it's not too much of a hassle to change.