Hey! Just a quick question, since my curiosity is getting the better of me: what was the reason for you disabling Automobile enemy spawns in the latest update? (I know you aren't planning on it being a permanent removal, by the way- I really am just curious.)
I was guessing that it had something to do with them not pathing/handling well on the new terrain system, or maybe getting stuck in the new generated structures in the wilderness, but if you felt like giving the real reason I'd be interested to hear it.
Good luck with the development, by the way! We're rooting for ya'.