Our development team currently consists of 2 people: the programmer and the writer. Our project consists of a 2D game that takes its cue from the stardew valley but modifies some aspects such as the longer timer and the setting in space, exactly on board a space station. The additions don't stop there, as we also want to add survival and exploration mechanics. Missing a member capable of drawing in pixel art with animations, the member would become an equal member and thus would collect the same amount of members as the other members upon exiting the game. Further information: -We know from personal experience how much time and effort it takes to produce a game, but we have enormous desire and determination -There are no current payments, but earnings will be split equally upon release of the game. -The programmer has already worked on some 2d projects on the unit. -The screenwriter already has a draft of the plot and the various elements that the designer will need to get to work. -As soon as the works are well underway, on the Kickstarter date it is decided to raise the necessary funds to complete the game. -The main goal of the team is not just to release this game, but to start creating a real software house in case the game does well upon release. -The two current team members are Italian but speak English quite well.