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[FIXED] Can't Enable Plugin Locked

A topic by dsobiera created Dec 23, 2020 Views: 283 Replies: 3
This topic was locked by TwistedTwigleg Jan 16, 2021

Closing because the issue is now fixed. The proper setup for the plugin is also now documented in the documentation.

Viewing posts 1 to 4

I'm running v3.2.3.stable.mono.offical on Ubuntu Linux. I placed the addon folder from the zip file into my project and I see the plugins in the project settings tab. But when I try to enable either one I get:

"Unable to load addon script from path: 'res://addons/TwistedIK2/TwistedIK_PluginRoot.cs' There seems to be an error in the code, please check the syntax."

"Unable to load addon script from path: 'res://addons/TwistedIK2_EditorPlugin/Twisted_Editor_PluginRoot.cs' There seems to be an error in the code, please check the syntax."

Developer

hmm, strange. Which plug-in are you trying to enable? Twisted IK 2 or the Twisted IK 2 editor plugin? Does the console in the Godot editor show where the error in the code is, and if so, can you please share the full message from the Godot console?


Also, have you built the C# project? You may need to build the project before first use.

(+1)

The error(s) happened when I tried either plugin first.

I did build the project but I didn't have any of my own scripts. After reading your reply, I attached a trivial C# script to a node and built. I then went to the plugins area and they both enable fine now.

Thanks!

Developer

Awesome! I鈥檓 glad it鈥檚 working now. If you have any other issues or feedback, please do not hesitate to let me know 馃檪

Developer locked this topic