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WebGL not loading in itch.io, but works fine in local

A topic by ChronicReplay created Dec 19, 2020 Views: 2,009 Replies: 6
Viewing posts 1 to 3
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Hey everyone!

I've been having some issues running my WebGL zip file in itch.io, I've been pretty much following this guide on how to upload a WebGL file into itch.io but the loading screen seems to be stuck. After building and running it in Unity, the game works just fine locally, I've tried a few things such as updating my Unity version,  I've also made sure that the compression format is Gzip. Can anyone figure out why this is happening? Thank you in advanced!

Hello! I was able to publish two small games on Unity WebGL here and I had no problems.

Sorry for asking, but is your game trying to do something 'complicated'? Databases, file access, multiplayer APIs? Have you checked carefully Project and Player settings?

Sorry for not being of much help at the moment, but it's difficult answering not knowing much from your post.

Cheers!

(2 edits)

Hey Cimeto,

Nothing complicated, it's just a text-adventure game I've been following from the Gamedev.tv tutorial for making Unity Games. 

It runs fine in local as seen below:

Funny!

I've just tested your game and it's working for me! I mean, the one you have published. That's the one, it is not?

Can this be just a different problem? Maybe it's related with the browser.

I've just tested it with Google Chrome 87.0.4280.88 (Build oficial) (64 bits).

Here an image


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I'm also running the game on Google Chrome, I'll check if my permissions or cookies have anything to do with this. Thanks for the help so far Cimeto :)

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Ah okay, it turns out that I turned off my cookies for the website, now it works just fine! Thanks Cimeto :D

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Glad to help!