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Strive for Power

Fantasy Slave Management/RPG Erotic Game · By Strive4Power

Opponents wear armor only in early game

A topic by SilentPony created Dec 18, 2020 Views: 321 Replies: 1
Viewing posts 1 to 2
  1. Game version: 1.0a modded (Constants and randomportraits)
  2. Your OS or if you are playing web version: Windows 7
  3. Bug description: Enemies (bandits, especially) seem to only have a chance of wearing
    armor in the early game. After some time, humanoid enemies stop wearing armor and only armored monsters (like oozes) have armor value in battles.

The code (in exploration.gd) suggests that this happens until player level 4, but I am not sure whether this affects adding armor to loot drops, but the equipping part is later in the code, so the continue skips it for high-level players, but not for low-level players:

for k in ['armor','weapon','costume','underwear','accessory']:
            if k == 'armor' && rand_range(1, 4) < globals.player.level:
                continue

This makes the battles even harder in the beginning, when you don't have good (or any) equipment yourself, certainly not armor-penetrating one. It maybe adds armor to the droplist, which is useful for starting out, but you need to kill those armored bandits first (and they can just run away since you don't do enough damage to kill them in time). And later on, all the bandits (and probably other humanoid groups, too, but not entirely sure) stop wearing any armor at all and die easily.

Yes, this is a known issue, I've been kinda busy lately so the next round of fixes was delayed. An early release of v1.0b was recently put on Discord(https://itch.io/t/284398/discord) for testing if you want that and other fixes.