I am developing a game in Unity that I’d like to host on Itch, but it’s very important that I have access to the Unity Analytics for certain in-game events that occur while players play game. These in-game events include things like response time once a level starts, level time, X-Y position of a player’s character over time. I understand of course that Itch players have the option to opt out of sharing data, but for those of them that allow data collection will I have access to those data points?
Also, assuming that the data is available, where is it stored? Does Itch keep the data on its own servers or do they stream it to developers as players play the game?