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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[User error?] Getting an error on runtime using newest GMLive Update (2.3.1)

A topic by Jeffdev created Nov 25, 2020 Views: 201 Replies: 1
Viewing posts 1 to 2
(1 edit)

___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object <undefined>:

Variable <unknown_object>.buffer_surface_copy(103669, -2147483648) not set before reading it.
 at gml_Script_live_preinit_init_consts (line 50) -        l_gmlConstValues=[undefined,pointer_invalid,pointer_null,path_action_stop,path_action_restart,path_action_continue,path_action_reverse,pi,NaN,infinity,GM_build_date,GM_version,GM_runtime_version,timezone_local,timezone_utc,gamespeed_fps,gamespeed_microse
############################################################################################
gml_Script_live_preinit_init_consts (line 50)
gml_Script_live_preinit_api (line 81) -        live_preinit_init_consts();
gml_GlobalScript_GMLive (line 14423) - live_preinit_api();

Not entirely sure whats causing this? Did it exactly how I normally would. Thanks!

Developer

You must be using an old version, this is fixed in 1.0.34 and onward.