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A Forgetful Loop

A time-looping worker-placement puzzle game · By BigHandInSky

FAQ Sticky Locked

A topic by BigHandInSky created Oct 18, 2020 Views: 345
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Developer (8 edits)

Please read through in case your issue is present here, if not, then post in the bugs thread.

Issues

Log Files can be found here:

Windows: %USERPROFILE%\AppData\LocalLow\BigHandInSky\ForgetfulLoop\Player.log

macOS: ~/Library/Logs/BigHandInSky\ForgetfulLoop/Player.log

Linux: ~/.config/unity3d/BigHandInSky\ForgetfulLoop/Player.log

"I see [error] in the top left of the screen & around the game UI" - Try unplugging any connected gamepads or peripherals other than keyboard & mouse (this is an issue with the version of InputSystem I'm using, it will detect certain peripherals as invalid)

"I've tried changing settings and now the game window is maximised, but isn't full-screen?" - Try pressing Alt+Enter to actually maximise the window (sorry dunno why this is happening)

"I've tried changing some settings, but they don't seem to have changed anything?"

  1. Close & reopen the game
  2. Try resetting settings to defaults then close & reopen the game, then you should be able to change them

Other

"Why can't I pause the game?" - I've chosen to not include it as a design decision, and to get some of that juicy gameplay-narrative sync going on: the time machine is always on, always ticking, always tocking; you need to take in the level & figure it out the same way the scientists are.

(If you find you're really struggling with a later level, there's an accessibility option to extend the duration between ticks to give you more time to interact)


"Why can't I rebind controls?" - I'm using a version of the unity InputSystem which doesn't support it. And I'm unlikely to revisit this project to update it with this feature neither.


"I'm having difficulty playing, and would like <accessibility option> to help" - Please make a new post requesting it! I'll read and try to implement what I can, but some features may be too difficult for me to add.


"Does the number of loops affect the story/ending?" - nope! It's moreso a record of your progress, along with other stats in the game (which you can find under Settings > Stats)


"Can I skip the game to get to all the story?" - Yes! If you go into the settings screen, and navigate to the Persistence tab, you can press "Unlock All" to completely unlock the game. Note! This will prevent you from getting trophies until you press "Reset All".


"The first level just loops, shows a timer, but nothing happens?" - The very first level of the game takes a few loops before showing any nodes or UI, this is to help slowly introduce you to the gameplay. Wait until the nodes appear.