Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Techno - reworking enemy mechanics.

A topic by IKO Games created Oct 16, 2020 Views: 192
Viewing posts 1 to 1
(+3)

Hello, the first item from the list of changes in update v0.3.0 is complete! Namely, the mechanics of detecting a player by an Octobot (Blue, an octopus like a robot) have been redesigned. Now he will not be able to detect the player if he is behind him. Finding a player in front of him, the octobot will begin to follow him until the player jumps over him. Also, the distance of detection and pursuit was increased from 3 to 4. The mechanics were reworked because most of the players found it difficult to cope with this enemy.

After updating the game, I will post the entire list of changes that will include this revision. Thank you for attention!

For anyone interested in watching my game, here's the link: https://iko-games.itch.io/techno