I have a few questions which I haven't been able to find the answer to:
- If an Heir start with a ranged weapon, do they also start with any ammunition? For example does a Fisher 3 start with any harpoonbow ammunition, and does an Heir who rolls a random ranged weapon on the "General Gear 2" table start with any arrows/bolts?
- Can a Fisher 2 Bait a creature which they haven't identified, but their ancestor has identified? Similarly, does a Fisher 5 gain [+] against creatures their ancestor has identified?
- Can Heirs take different actions during an Exploration Turn? For example, can one Heir choose to Explore while two Heirs Rests, and one Heir Forages?