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ZYa

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A member registered Jun 12, 2020 · View creator page →

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Peak as always 🥱
Challenging for sure but not impossible. 
The level design is VERY thought out with the countdown and platforms being in great spots to speedrun.
Insane you got this all done in such a short time. Good stuff!

Peak game. 

Hopefully he's okay :O 
(he is most definitely not okay)
Thanks for playing!

Dear Lokyun, I want you to know I hold a heavy amount of anguish against your existence. As I called Mark and he was useless to me.
So was Bruce. And so was my own hands as I apparently couldnt hold a phone and a phonebook at the same time.

Lokyun, I had to use a damn notepad on my PC in order to successfully play your game.
Is it strange to bring this up in MY comment thread? Yes. 
However, your game reduced me to a crying fit.

Then, forced me to send the link to every friend i own with the caption "im so sorry..."

Peak game and deserves to win. 
Thank you for playing DeathSwap as well lmao. 

Talk about corporate narrative our games seem to match a bit on that! Thanks for playing and I hate you for making the loading bar take so long i was STRESSED LOL

This game was actually pretty fun!
At first I was a bit confused of what I was looking at.

Get to my big bosses beautiful office and drop off one of the worst gifts ive ever seen.
Said out loud to myself "This gift sucks ts looks more like a bomb"

I then proceeded to realize why it looked like that.
Each room stressed me tf out, 
and omg clicking onto the computer, and I gotta type the login?? Okay finished.

omg it needs to LOAD???? HURRY UUUUPPPPP???!!!

Peak game. 

Yeah so called my man in front of me, then talked to Mark but not ****** mark B cuz thats a random resturant and not Mark B because he shills a plushy but ACTUALLY Mark B; who tells me to get HR approval for some *** dam* chopsticks??
So i call HR right? HR says some nonsense like "nope not authorized"
SO I CALL Mark B BACK?? And I dont remember his stupid phone number so omg let me go look.
He tells me to call Bruce his boss for some reason. so I do.
Bruce says some nonsense like call IT? Call Ivy?? Call WHO? WHO BRUCE YOU ARE BREAKING UP BRUCE????? I GOT 10 SECONDS BRUCE.

Then my last number i fat fingered the wrong number and sat in silence with my last 5 seconds as my poor noodles burned. wasting a good lunch at my job at a clearly dysfunctional corporation. 
Peak game. 

Miss-clicked and didnt reach 20K at the last second *tears*
fun game. 

Holy stress. This probably the first game I played in this theme that's actually got me stressed about the time.
Especially when the piece of **** tiny spitter snipes me from across the room likes he's FaZe causing my poor little, beautifully animated red alien dude to explode (which did make me laugh first time I saw it. unexpected).
Peak game. 

Clearly spent a lot of time making it feel just right because killing stuff feels super good.
Can definitely be hard, but when you get a good run? 
Like dude I got Scythe plus AOE pulse and skull? Omg I start shredding rooms.
Or Portfolio early on? Massive relic proc.

Fun game!

It's setup using Socket.io that connects 2 clients via a server I host! Super useful library.

Thanks Cato! Im glad you had fun wow! 

Holy Dranemo thank you!

I definitely had a limitation of art and just leaned so hard into it. 

Worked really hard to make it feel as juicy as possible. 


Thanks for giving it a try! Will def try out your submission the moment im home!

The game is fully multiplayer! It will match you with any other active players who are queueing to climb the tower. 


But if you dont find anyone, it will match you against a CPU that gets harder as you climb.


Thanks for playing! Im so glad you enjoyed it. Ill def check out your game as well. you're a legend!

Thanks for saying that! The tutorial could of done a better job teaching the mechanics. Thanks for playing!

Thank you Dis! Barely got it in. Thanks for playing!

thanks bro! Now get bullied:

This game was so Chill. It was fun calculating the best types of food or items to get to make sure you don't lose money the next night by having sad villagers.

And I then proceeded to use their taxes to force them to praise the almighty Banana.
I'm playing this as intended right? 

This game shows this dev understands the small things of giving a player the "AHA!" moment. awesome game 

put. this. game. on. steam. for. MONEY! Awesome game. 

This game freakin rocks, brings me back to classic TWD times. SFX hits really hard. I love the little dudes theyre so cute. Nice stuff KENG!

You know Ive never heard of that game but I just went and gave it a try!
It def has a similar vibe. Its cool! Thanks for playing!

LOVE classic Mafia and Werewolf.

inspired by games like Town of Salem. 

thanks for giving it a shot! You're actually so cool for that.

There is! Whenever you click play it will automatically match you with other people attempting to play.

however, since theres not many people around to try it; it will likely be hard to find other players at the same time 💀


Thanks for giving it a try anyway though! 

Thanks! You're so cool for giving it a try. Thats sick

Old computer lab games were the exact inspiration! Thats exsctly it. A mix of having a blast drawing in line rider and a some LearnToFly.

thanks for giving it a try!

https://itch.io/jam/brainless-game-jam/rate/4766128

Give it a try! Thanks!

I find myself playing this game, hitting Boingus off the side of my paddle on purpose, so he goes flying and slamming into the wall. it bounces off the wall, and I chase to catch and try to predict where it lands.

The way you made this, it made doing this just really fun to mess around with and I wish I was "Rewarded" the same way games like Tony Hawk reward you for doing cool stuff.
Like you jump off a building and do a heel flip all the way down into a half pipe? Style points. Sure, you COULD just fall. but thats lame.
Sure I COULD just bounce boingus straight up without moving until 1,000.
But you know whats cooler?
Smashing it into the wall, and trying to predict where its gonna land, and going as fast as possible to practically make the game 3x harder.

And in return what shall I get? Boom. "Style points".

Thoughts?

Begging you to add "Style" points to this game. begging.

Holy thanks for giving it a go even though you don't really vibe with this type of game! That's awesome.
You're the best. 

Thanks Anshu! Wait...did you find the Bazinga secret 😲
Thanks for trying it out! You're cooler for that. 

Thanks Goose! You're the best for giving it a shot. W Goose. 

Take what I say with some grace because im no incredible dev!
But, Id say id probably have even more fun if there was more JUICE!

By that I mean, instead of there being a timer, its a point system perhaps.
Each time I dont get stepped on it gives me +100 points, It plays a satisfying sound effect, My total points go up.

The foot speeds up, the music speeds up, the background color changes to show a shift in phase, and now its not a game about lasting long enough;
But who can last the longest.

You throw a leaderboard in, let me name myself.
"Oh what? Beef got 1500 points? Screw beef im beating that"
Now we're competing-

That would boost the replayability of the game without even needing to add much more dev time and improve the fun aspect (I think).

But other than different game design, just more Juice I think would of been a great addition.

GMTK did an awesome video here on that for more detail

The vibes of this game is so chill and also weirdly liminal.

The one hidden gnome almost made me crash out though lmao.

Neat little game! Foot freakin baited me many times.
And it was cool I had to pay attention to both above me and below, didnt expect that.

This is pretty cool! Spent my time hardcore gunning for every wizard I could get and watch a sea of blue spells destroy the little red guys instantly. 

Heals? No.
Soldiers? No.
If  I could click Wizard, im CLICKING it!

This game was pretty cool! It was actually pretty stressful. I think this did some things pretty different than Cobb did, while utilizing the same 2d puzzler top down horror aspect which is super unused in games.

Honestly it could of been HARDER. The first Entity had a cool rule to follow to survive from it. But it did make it a tad too easy. 

Super cool submission. nice work.  

Super good puzzler. You clearly know how to make players feel that "AHA" moment.

Awesome game dude good work.

Ton of fun, Nice work on this! I really like the touches you did to make the shooting and damage feel satisfying.